![]() In all other cases you will see dramatic improvement by simply using shadow step or energy overflow and nothing else. The only clever application is bolstering the damage on a pure elemental weapon during an elemental enhancement sortie. Using Madurai for free slash proc shenanigans has always been more of a niche thing than an actually viable one (the procs aren't as strong as they probably should be). The Focus system has functioned as an additional customization layer for your loadout. DE has made Zenurik a tool for fight the cheezey mechanics they call difficulty for quite a few frames, esp the paper-made casters who cannot rely on mods like Rage. Ancient Disruptors' passive energy drain aura was changed to work off base damage instead of damage inflicted (like Bleeds). ![]() The game has been tuned for the past 2 years to counter things like Zenurik and will very likely not be re-tuned for it's absence.Įnergy Leech Eximus have increased four fold, Leech Eximus were added to Corpus who previously did not have Energy Leech. ![]() They should have instead kept this layer involved with a system they know works and added additional functions for the combat mode, further increasing the overall depth of customization. While they're keeping this layer of customization they're putting all of it's validity in an experimental mode of fighting that could very well end up being as game defining as Archwing. Some work better with Zenurik, some Naramon and others Madurai. It would seem DE is taking a gamble on the new combat system when they don't actually need to.
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